Spells can be upgraded to either increase damage, area of effect, or any other way depending on the spell. Each spell costs two points to attempt to create, so pass or fail, you’re out two points. It’s recommended that you write down the name of your spell, any requirements the spell would have 1, the dice used for different aspects of the spell 2, and a short description of the spell. The spells section is provided for you to write down the spells you’ve created to use in the game. The saves section is simply a spot to record the mental and physical saves that you would need to use during a game. Not everyone will use this section, but it also depends on the game you’re playing. The weapons section is there for you to have a spot for any weapons you might pick up or buy and all the stats for that weapon. Everyone starts out with two lots, but there is always the opportunity to buy more at the GM’s discretion. The symbols section has spots for you to write down your primary and secondary symbols. Your stats can be upgraded with points so long as you have them, but upgrading stats will be covered at another point. Off to the right of the stats is a box simply for keeping track of you HP during play. Keep track of the rolls because you drop the lowest of the rolls and fill in your stats with the five remaining rolls however you choose. Ultimately, you need six rolls from a four-sided die. Your character’s stats are determined simply by rolling either a four-sided die 6 times or rolling 6 four-sided dice. Your spells per day is the number of spells you are able to attempt in one campaign day it is calculated by adding your endurance ( END), charisma ( CHA), intelligence ( INT), and potency ( POT). Your character’s HP is your endurance ( END) plus 10 and can be increased by increasing your END or your health directly. The rest of the character information section contains stat-based information. There are other optional things for characters that will be discussed later. The name, age, gender, height, weight, hair, eyes, and morality in this section are entirely up to the player’s discretion. Most of the information in this section is up to the player. Certain sections have ways in which their contents can be upgraded, which is discussed on the Upgrading page. The sheets are broken down into nine sections: Character Information, Stats, Symbols, Weapons, Saves, Spells, Skills, History, and Gear. Character Sheets are fairly simple to fill out.
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